Module:Article history

MyWikiBiz, Author Your Legacy — Thursday November 14, 2024
Jump to navigationJump to search

Template:Module rating This module implements Template:Lt. Please see the template page for documentation of how to use it.

Technical details

This module has a configuration module at Module:Article history/config, which can be used to translate/modify the template for use on other wikis. See the config module for instructions on how to modify it. The configuration for the English Wikipedia is very complicated, but it is also possible to use it much more simply. If you want to use the more advanced features provided by the module, you can consult the class documentation below.

There is also a Category class at Module:Article history/Category, which is used by both the main module and the config module.

Class documentation

This is technical documentation for Lua programmers who are looking to adapt this module for use on different wikis.

Category

The Category class is used to generate all of the module's categories. It is loaded in both Module:Article history and Module:Article history/config. You can create a category with Category.new:

<syntaxhighlight lang="lua">Category.new(cat, sort)</syntaxhighlight>

The cat variable is the category text, and sort is its sort key.

Once category objects are created, they have the following properties:

  • category - the category name
  • sortKey - the sort key

They can be rendered into category links by calling tostring() on them.

Message

The Message mixin contains common message-related methods which are available in all classes apart from the Category class. These methods are:

  • Message:message(key, ...) - fetches a message with the key key from the config's msg table, and substitutes parameters $1, $2 etc. with the subsequent values it is passed.
  • Message:raiseError(msg, help) - formats msg and uses it to raise an error. help is an optional page that will provide help for the error that the user encountered. This is intended to be caught with ArticleHistory:try, and is for errors after which further processing in that object becomes impossible.
  • Message:addWarning(msg, help) - formats msg and uses it to add a warning. help is an optional page that will provide help for the error that the user encountered. This is for errors that should be fixed, but that do not prevent the module from outputting something useful for that object.
  • Message:getWarnings() - returns an array of all warnings added for the object.

ArticleHistory

An ArticleHistory object does the main work of the module. It fetches the different Row objects, renders the box, renders the error messages, and renders category links. ArticleHistory objects can use all methods from the Message mixin. They also have the following public properties:

  • args - a table of the arguments passed to the module by the user.
  • currentTitle - the title object for the current page.
  • cfg - the module config table. This is taken from the config module at Module:Article history/config, but is structured slightly differently due to preprocessing by the main module. Any table with an "aliases" subtable has this table removed, and the aliases are added as keys that the table can be accessed from. Conceptually, the config table Template:Code would become Template:Code. (Although "bar" and "baz" would actually be references to the "foo" table, rather than completely new tables.)
  • isSmall - a boolean showing whether the module is outputting a small banner or not.
  • prefixArgs - a table of the arguments passed to the module by the user, sorted by their prefix and then their number. Non-string keys and keys that don't contain a number are ignored. (This means that positional parameters are ignored, as they are numbers, not strings.) The parameter numbers are stored in the first positional parameter of the subtables, and any gaps are removed so that the tables can be iterated over with ipairs. For example, the arguments Template:Code would translate into the prefixArgs table Template:Code.

ArticleHistory objects have the following public methods:

  • ArticleHistory:try(func, ...) - calls the function func with the arguments passed, and returns the first value produced by it. If any errors are encountered, they are caught and added to the object's internal errors table for later rendering by ArticleHistory:getErrorMessages.
  • ArticleHistory:getActionObjects() - returns an array containing the Action objects for any actions specified by the user.
  • ArticleHistory:getStatusIdForCode(code) - for the status code code, returns the canonical status ID.
  • ArticleHistory:getStatusObj() - gets the status object for the template. This returns nil if no current status can be found.
  • ArticleHistory:getStatusId() - returns the status ID for the template. This returns nil if no current status can be found.
  • ArticleHistory:getNoticeObjects() - returns an array containing the template's Notice objects.
  • ArticleHistory:getCollapsibleNoticeObjects() - returns an array containing the template's CollapsibleNotice objects.
  • ArticleHistory:getAllObjects(addSelf) - returns an array containing all Status/MultiStatus, Notice, Action and CollapsibleNotice objects. if addSelf is true, the ArticleHistory object is appended to the array as well.
  • ArticleHistory:getNoticeBarIcons() - returns an array of icons to be displayed on the notice bar (at the top-left of the collapsible table).
  • ArticleHistory:getErrorMessages() - returns an array containing all error and warning strings. Errors are typically raised with Message:raiseError and caught with ArticleHistory:try, and warnings are added to individual objects with Message:addWarning.
  • ArticleHistory:renderHtml() - renders the HTML table comprising all the visible output of the template, including status, notices, actions, collapsible notices, error messages and warnings. The result is returned as a string.
  • ArticleHistory:renderCategories() - renders all category links and returns them as a string.

Calling tostring() on an ArticleHistory object gives you the HTML table made with ArticleHistory:renderHtml concatenated with the category links made with ArticleHistory:renderCategories.

Row

Row objects can use all methods from the Message mixin. They also have the following public properties:

  • currentTitle - the same as ArticleHistory.currentTitle.
  • cfg - the same as ArticleHistory.cfg.
  • isSmall - the same as ArticleHistory.isSmall.

Row objects have the following public methods:

  • Row:getData(articleHistoryObj) - get memoized data for the object that has been created with a makeData function in the module config page. This mechanism is used to stop config page functions from having to do the same data processing more than once. It must be passed an ArticleHistory object to find the data from. This returns nil if no data was generated or an error was encountered while generating the data.
  • Row:setIconValues(icon, caption, size, smallSize) - set icon values for the object. icon is the icon filename without any namespace prefix, caption is a caption to use with the icon, size is the size of the icon when output with a large banner, and smallSize is the size of the icon when output with a small banner. icon and caption can be functions which take an ArticleHistory object as input and return the icon or caption value respectively. Sizes should include any suffixes, e.g. "30px".
  • Row:getIcon(articleHistoryObj) - get the icon filename. It must be passed an ArticleHistory object. Returns nil if no icon was set.
  • Row:getIconCaption(articleHistoryObj) - get the icon caption. It must be passed an ArticleHistory object. Returns nil if no caption was set.
  • Row:getIconSize() - get the icon size.
  • Row:renderIcon(articleHistoryObj) - renders the icon for the object. Returns nil if no icon was set.
  • Row:setNoticeBarIconValues(icon, caption, size) - set notice bar icon values for the object. (The notice bar icons are the small icons that appear at the top left of the collapsible box containing the actions.) icon is the icon filename without any namespace prefix, caption is a caption to use with the icon, and size is the size of the icon. icon and caption can be functions which take an ArticleHistory object as input and return the icon or caption value respectively. Sizes should include any suffixes, e.g. "15px".
  • Row:getNoticeBarIcon(articleHistoryObj) - get the notice bar icon filename. It must be passed an ArticleHistory object. Returns nil if no icon was set.
  • Row:getNoticeBarCaption(articleHistoryObj) - get the notice bar icon caption. It must be passed an ArticleHistory object. Returns nil if no caption was set.
  • Row:getNoticeBarIconSize() - get the notice bar icon size.
  • Row:exportNoticeBarIcon(articleHistoryObject) - returns the rendered notice bar icon link. This method must be passed an ArticleHistory object.
  • Row:setText(text) - set the text for the object to output. This may be a string or a function that takes an ArticleHistory object as input and returns the text as output.
  • Row:getText(articleHistoryObject) - gets the row text. This method must be passed an ArticleHistory object.
  • Row:exportHtml(articleHistoryObject) - returns the rendered row. This method must be passed an ArticleHistory object.
  • Row:setCategories(val) - sets the objects categories. val may be either an array of strings, or a function that takes an ArticleHistory object as input and returns an array of Category objects as output.
  • Row:getCategories(articleHistoryObj) - returns an array containing the object's Category objects. This method must be passed an ArticleHistory object.

Status

Status objects generate the row detailing the current status of the article. They inherit all properties and methods from Row objects, including the Message mixin methods. They have the following additional properties:

  • id - the status ID.
  • name - the status name.
  • statusCfg - the status config table for the object's status ID.

MultiStatus

MultiStatus objects are variations on Status objects for articles that can have multiple current statuses, e.g. Good Article and Former Featured Article. They can be used interchangeably with Status objects.

Notice

Notice objects generate rows containing notices about the article that aren't part of its current status, e.g. the date the article was featured on the Main Page. They inherit all the properties and methods from Row objects, including the Message mixin methods. They don't have any additional properties or methods.

Action

Action objects generate rows detailing a single action in the history of an article, e.g. a Featured Article candidacy. They inherit all properties and methods from Row objects, including the Message mixin methods. They have the following additional properties:

  • paramNum - the parameter number for that action. Used to format error messages.
  • id - the action ID. For example, featured article candidacies have an ID of "FAC". There is only one ID for each kind of action.
  • actionCfg - the action config table for the object's action ID.
  • link - the link set for the action, or the current talk page name if not set.
  • resultId - the ID for the result of the action. For example, featured article candidates that were promoted have a resultId of "promoted". There is only one resultId for each possible result of an action.
  • date - the date the action was carried out, or the 'action-date-missing' message if a date was not set.
  • oldid - the oldid for the action. Nil if not set.

Action objects have the following additional methods:

  • Action:getParameter(key) - finds the original parameter name for the key key that was passed to Action.new.
  • Action:getName(articleHistoryObject) - gets the name of the action. This method must be passed an ArticleHistory object.
  • Action:getResult(articleHistoryObject) - gets the result text of the action. This method must be passed an ArticleHistory object.

CollapsibleNotice

CollapsibleNotice objects generate rows containing notices that go in the collapsible part of the template, underneath the list of actions. They can also include a collapsible text field. This is used for notices that are not important enough to be displayed as a (more prominent) Notice object, e.g. DYK notices. CollapsibleNotice objects inherit all the properties and methods from Row objects, including the Message mixin methods. They don't have any additional properties, but they have the following additional methods:

  • CollapsibleNotice:setCollapsibleText(s) - set's s as the text to be displayed in the object's collapsible text field.
  • CollapsibleNotice:getCollapsibleText(s) - returns the text to be displayed in the object's collapsible text field.



-------------------------------------------------------------------------------
--                            Article history
--
-- This module allows editors to link to all the significant events in an
-- article's history, such as good article nominations and featured article
-- nominations. It also displays its current status, as well as other
-- information, such as the date it was featured on the main page.
-------------------------------------------------------------------------------

local CONFIG_PAGE = 'Module:Article history/config'
local WRAPPER_TEMPLATE = 'Template:Article history'
local DEBUG_MODE = false -- If true, errors are not caught.

-- Load required modules.
require('Module:No globals')
local Category = require('Module:Article history/Category')
local yesno = require('Module:Yesno')
local lang = mw.language.getContentLanguage()

-------------------------------------------------------------------------------
-- Helper functions
-------------------------------------------------------------------------------

local function isPositiveInteger(num)
	return type(num) == 'number'
		and math.floor(num) == num
		and num > 0
		and num < math.huge
end

local function substituteParams(msg, ...)
	return mw.message.newRawMessage(msg, ...):plain()
end

local function makeUrlLink(url, display)
	return string.format('[%s %s]', url, display)
end

local function maybeCallFunc(val, ...)
	-- Checks whether val is a function, and if so calls it with the specified
	-- arguments. Otherwise val is returned as-is.
	if type(val) == 'function' then
		return val(...)
	else
		return val
	end
end

local function renderImage(image, caption, size)
	if caption then
		caption = '|' .. caption
	else
		caption = ''
	end
	return string.format('[[File:%s|%s%s]]', image, size, caption)
end

local function addMixin(class, mixin)
	-- Add a mixin to a class. The functions will be shared across classes, so
	-- don't use it for functions that keep state.
	for name, method in pairs(mixin) do
		class[name] = method
	end
end

-------------------------------------------------------------------------------
-- Message mixin
-- This mixin is used by all classes to add message-related methods.
-------------------------------------------------------------------------------

local Message = {}

function Message:message(key, ...)
	-- This fetches the message from the config with the specified key, and
	-- substitutes parameters $1, $2 etc. with the subsequent values it is
	-- passed.
	local msg = self.cfg.msg[key]
	if select('#', ...) > 0 then
		return substituteParams(msg, ...)
	else
		return msg
	end
end

function Message:raiseError(msg, help)
	-- Raises an error with the specified message and help link. Execution
	-- stops unless the error is caught. This is used for errors where
	-- subsequent processing becomes impossible.
	local errorText
	if help then
		errorText = self:message('error-message-help', msg, help)
	else
		errorText = self:message('error-message-nohelp', msg)
	end
	error(errorText, 0)
end

function Message:addWarning(msg, help)
	-- Adds a warning to the object's warnings table. Execution continues as
	-- normal. This is used for errors that should be fixed but that do not
	-- prevent the module from outputting something useful.
	self.warnings = self.warnings or {}
	local warningText
	if help then
		warningText = self:message('warning-help', msg, help)
	else
		warningText = self:message('warning-nohelp', msg)
	end
	table.insert(self.warnings, warningText)
end

function Message:getWarnings()
	return self.warnings or {}
end

-------------------------------------------------------------------------------
-- Row class
-- This class represents one row in the template.
-------------------------------------------------------------------------------

local Row = {}
Row.__index = Row
addMixin(Row, Message)

function Row.new(data)
	local obj = setmetatable({}, Row)
	obj.cfg = data.cfg
	obj.currentTitle = data.currentTitle
	obj.isSmall = data.isSmall
	obj.makeData = data.makeData -- used by Row:getData
	return obj
end

function Row:_cachedTry(cacheKey, errorCacheKey, func)
	-- This method is for use in Row object methods that are called more than
	-- once. The results of such methods should be cached to avoid unnecessary
	-- processing. We also cache any errors found and abort if an error was
	-- raised previously, otherwise error messages could be displayed multiple
	-- times.
	--
	-- We use false as a key to cache nil results, so func cannot return false.
	--
	-- @param cacheKey The key to cache successful results with
	-- @param errorCacheKey The key to cache errors with
	-- @param func an anonymous function that returns the method result
	if self[errorCacheKey] then
		return nil
	end
	local ret = self[cacheKey]
	if ret then
		return ret
	elseif ret == false then
		return nil
	end
	local success
	if DEBUG_MODE then
		success = true
		ret = func()
	else
		success, ret = pcall(func)
	end
	if success then
		if ret then
			self[cacheKey] = ret
			return ret
		else
			self[cacheKey] = false
			return nil
		end
	else
		self[errorCacheKey] = true
		-- We have already formatted the error message, so no need to format it
		-- again.
		error(ret, 0)
	end
end

function Row:getData(articleHistoryObj)
	return self:_cachedTry('_dataCache', '_isDataError', function ()
		return self.makeData(articleHistoryObj)
	end)
end

function Row:setIconValues(icon, caption, size, smallSize)
	self.icon = icon
	self.iconCaption = caption
	self.iconSize = size
	self.iconSmallSize = smallSize
end

function Row:getIcon(articleHistoryObj)
	return maybeCallFunc(self.icon, articleHistoryObj, self)
end

function Row:getIconCaption(articleHistoryObj)
	return maybeCallFunc(self.iconCaption, articleHistoryObj, self)
end

function Row:getIconSize()
	if self.isSmall then
		return self.iconSmallSize or self.cfg.defaultSmallIconSize or '15px'
	else
		return self.iconSize or self.cfg.defaultIconSize or '30px'
	end
end

function Row:renderIcon(articleHistoryObj)
	local icon = self:getIcon(articleHistoryObj)
	if not icon then
		return nil
	end
	return renderImage(
		icon,
		self:getIconCaption(articleHistoryObj),
		self:getIconSize()
	)
end

function Row:setNoticeBarIconValues(icon, caption, size)
	self.noticeBarIcon = icon
	self.noticeBarIconCaption = caption
	self.noticeBarIconSize = size
end

function Row:getNoticeBarIcon(articleHistoryObj)
	local icon = maybeCallFunc(self.noticeBarIcon, articleHistoryObj, self)
	if icon == true then
		icon = self:getIcon(articleHistoryObj)
		if not icon then
			self:raiseError(
				self:message('row-error-missing-icon'),
				self:message('row-error-missing-icon-help')
			)
		end
	end
	return icon
end

function Row:getNoticeBarIconCaption(articleHistoryObj)
	local caption = maybeCallFunc(
		self.noticeBarIconCaption,
		articleHistoryObj,
		self
	)
	if not caption then
		caption = self:getIconCaption(articleHistoryObj)
	end
	return caption
end

function Row:getNoticeBarIconSize()
	return self.noticeBarIconSize or self.cfg.defaultNoticeBarIconSize or '15px'
end

function Row:exportNoticeBarIcon(articleHistoryObj)
	local icon = self:getNoticeBarIcon(articleHistoryObj)
	if not icon then
		return nil
	end
	return renderImage(
		icon,
		self:getNoticeBarIconCaption(articleHistoryObj),
		self:getNoticeBarIconSize()
	)
end

function Row:setText(text)
	self.text = text
end

function Row:getText(articleHistoryObj)
	return maybeCallFunc(self.text, articleHistoryObj, self)
end

function Row:exportHtml(articleHistoryObj)
	if self._html then
		return self._html
	end
	local text = self:getText(articleHistoryObj)
	if not text then
		return nil
	end
	local html = mw.html.create('tr')
	html
		:tag('td')
			:addClass('mbox-image')
			:wikitext(self:renderIcon(articleHistoryObj))
			:done()
		:tag('td')
			:addClass('mbox-text')
			:wikitext(text)
	self._html = html
	return html
end

function Row:setCategories(val)
	-- Set the categories from the object's config. val can be either an array
	-- of strings or a function returning an array of category objects.
	self.categories = val
end

function Row:getCategories(articleHistoryObj)
	local ret = {}
	if type(self.categories) == 'table' then
		for _, cat in ipairs(self.categories) do
			ret[#ret + 1] = Category.new(cat)
		end
	elseif type(self.categories) == 'function' then
		local t = self.categories(articleHistoryObj, self) or {}
		for _, categoryObj in ipairs(t) do
			ret[#ret + 1] = categoryObj
		end
	end
	return ret
end

-------------------------------------------------------------------------------
-- Status class
-- Status objects deal with possible current statuses of the article.
-------------------------------------------------------------------------------

local Status = setmetatable({}, Row)
Status.__index = Status

function Status.new(data)
	local obj = Row.new(data)
	setmetatable(obj, Status)

	obj.id = data.id
	obj.statusCfg = obj.cfg.statuses[obj.id]
	obj.name = obj.statusCfg.name
	obj:setIconValues(
		obj.statusCfg.icon,
		obj.statusCfg.iconCaption or obj.name,
		data.iconSize
	)
	obj:setNoticeBarIconValues(
		obj.statusCfg.noticeBarIcon,
		obj.statusCfg.noticeBarIconCaption or obj.name,
		obj.statusCfg.noticeBarIconSize
	)
	obj:setText(obj.statusCfg.text)
	obj:setCategories(obj.statusCfg.categories)

	return obj
end

function Status:getIconSize()
	if self.isSmall then
		return self.statusCfg.smallIconSize
			or self.cfg.defaultSmallStatusIconSize
			or '30px'
	else
		return self.iconSize
			or self.statusCfg.iconSize
			or self.cfg.defaultStatusIconSize
			or '50px'
	end
end

function Status:getText(articleHistoryObj)
	local text = Row.getText(self, articleHistoryObj)
	if text then
		return substituteParams(
			text,
			self.currentTitle.subjectPageTitle.prefixedText,
			self.currentTitle.text
		)
	end
end

-------------------------------------------------------------------------------
-- MultiStatus class
-- For when an article can have multiple distinct statuses, e.g. former
-- featured article status and good article status.
-------------------------------------------------------------------------------

local MultiStatus = setmetatable({}, Row)
MultiStatus.__index = MultiStatus

function MultiStatus.new(data)
	local obj = Row.new(data)
	setmetatable(obj, MultiStatus)

	obj.id = data.id
	obj.statusCfg = obj.cfg.statuses[data.id]
	obj.name = obj.statusCfg.name

	-- Set child status objects
	local function getChildStatusData(data, id, iconSize)
		local ret = {}
		for k, v in pairs(data) do
			ret[k] = v
		end
		ret.id = id
		ret.iconSize = iconSize
		return ret
	end
	obj.statuses = {}
	local defaultIconSize = obj.cfg.defaultSmallStatusIconSize or '30px'
	for _, id in ipairs(obj.statusCfg.statuses) do
		table.insert(obj.statuses, Status.new(getChildStatusData(
			data,
			id,
			obj.cfg.statuses[id].iconMultiSize or defaultIconSize
		)))
	end

	return obj
end

function MultiStatus:exportHtml(articleHistoryObj)
	local ret = mw.html.create()
	for _, obj in ipairs(self.statuses) do
		ret:node(obj:exportHtml(articleHistoryObj))
	end
	return ret
end

function MultiStatus:getCategories(articleHistoryObj)
	local ret = {}
	for _, obj in ipairs(self.statuses) do
		for _, categoryObj in ipairs(obj:getCategories(articleHistoryObj)) do
			ret[#ret + 1] = categoryObj
		end
	end
	return ret
end

function MultiStatus:exportNoticeBarIcon()
	local ret = {}
	for _, obj in ipairs(self.statuses) do
		ret[#ret + 1] = obj:exportNoticeBarIcon()
	end
	return table.concat(ret)
end

function MultiStatus:getWarnings()
	local ret = {}
	for _, obj in ipairs(self.statuses) do
		for _, msg in ipairs(obj:getWarnings()) do
			ret[#ret + 1] = msg
		end
	end
	return ret
end

-------------------------------------------------------------------------------
-- Notice class
-- Notice objects contain notices about an article that aren't part of its
-- current status, e.g. the date an article was featured on the main page.
-------------------------------------------------------------------------------

local Notice = setmetatable({}, Row)
Notice.__index = Notice

function Notice.new(data)
	local obj = Row.new(data)
	setmetatable(obj, Notice)

	obj:setIconValues(
		data.icon,
		data.iconCaption,
		data.iconSize,
		data.iconSmallSize
	)
	obj:setNoticeBarIconValues(
		data.noticeBarIcon,
		data.noticeBarIconCaption,
		data.noticeBarIconSize
	)
	obj:setText(data.text)
	obj:setCategories(data.categories)

	return obj
end

-------------------------------------------------------------------------------
-- Action class
-- Action objects deal with a single action in the history of the article. We
-- use getter methods rather than properties for the name and result, etc., as
-- their processing needs to be delayed until after the status object has been
-- initialised. The status object needs to parse the action objects when it is
-- initialised, and the value of some names, etc., in the action objects depend
-- on the status object, so this is necessary to avoid errors/infinite loops.
-------------------------------------------------------------------------------

local Action = setmetatable({}, Row)
Action.__index = Action

function Action.new(data)
	local obj = Row.new(data)
	setmetatable(obj, Action)

	obj.paramNum = data.paramNum

	-- Set the ID
	do
		if not data.code then
			obj:raiseError(
				obj:message('action-error-no-code', obj:getParameter('code')),
				obj:message('action-error-no-code-help')
			)
		end
		local code = mw.ustring.upper(data.code)
		obj.id = obj.cfg.actions[code] and obj.cfg.actions[code].id
		if not obj.id then
			obj:raiseError(
				obj:message(
					'action-error-invalid-code',
					data.code,
					obj:getParameter('code')
				),
				obj:message('action-error-invalid-code-help')
			)
		end
	end

	-- Add a shortcut for this action's config.
	obj.actionCfg = obj.cfg.actions[obj.id]

	-- Set the link
	obj.link = data.link or obj.currentTitle.talkPageTitle.prefixedText

	-- Set the result ID
	do
		local resultCode = data.resultCode
			and mw.ustring.lower(data.resultCode)
			or '_BLANK'
		if obj.actionCfg.results[resultCode] then
			obj.resultId = obj.actionCfg.results[resultCode].id
		elseif resultCode == '_BLANK' then
			obj:raiseError(
				obj:message(
					'action-error-blank-result',
					obj.id,
					obj:getParameter('resultCode')
				),
				obj:message('action-error-blank-result-help')
			)
		else
			obj:raiseError(
				obj:message(
					'action-error-invalid-result',
					data.resultCode,
					obj.id,
					obj:getParameter('resultCode')
				),
				obj:message('action-error-invalid-result-help')
			)
		end
	end

	-- Set the date
	if data.date then
		local success, date = pcall(
			lang.formatDate,
			lang,
			obj:message('action-date-format'),
			data.date
		)
		if success and date then
			obj.date = date
		else
			obj:addWarning(
				obj:message(
					'action-warning-invalid-date',
					data.date,
					obj:getParameter('date')
				),
				obj:message('action-warning-invalid-date-help')
			)
		end
	else
		obj:addWarning(
			obj:message(
				'action-warning-no-date',
				obj.paramNum,
				obj:getParameter('date'),
				obj:getParameter('code')
			),
			obj:message('action-warning-no-date-help')
		)
	end
	obj.date = obj.date or obj:message('action-date-missing')

	-- Set the oldid
	obj.oldid = tonumber(data.oldid)
	if data.oldid and (not obj.oldid or not isPositiveInteger(obj.oldid)) then
		obj.oldid = nil
		obj:addWarning(
			obj:message(
				'action-warning-invalid-oldid',
				data.oldid,
				obj:getParameter('oldid')
			),
			obj:message('action-warning-invalid-oldid-help')
		)
	end

	-- Set the notice bar icon values
	obj:setNoticeBarIconValues(
		data.noticeBarIcon,
		data.noticeBarIconCaption,
		data.noticeBarIconSize
	)

	-- Set the categories
	obj:setCategories(obj.actionCfg.categories)

	return obj
end

function Action:getParameter(key)
	-- Finds the original parameter name for the given key that was passed to
	-- Action.new.
	local prefix = self.cfg.actionParamPrefix
	local suffix
	for k, v in pairs(self.cfg.actionParamSuffixes) do
		if v == key then
			suffix = k
			break
		end
	end
	if not suffix then
		error('invalid key "' .. tostring(key) .. '" passed to Action:getParameter', 2)
	end
	return prefix .. tostring(self.paramNum) .. suffix
end

function Action:getName(articleHistoryObj)
	return maybeCallFunc(self.actionCfg.name, articleHistoryObj, self)
end

function Action:getResult(articleHistoryObj)
	return maybeCallFunc(
		self.actionCfg.results[self.resultId].text,
		articleHistoryObj,
		self
	)
end

function Action:exportHtml(articleHistoryObj)
	if self._html then
		return self._html
	end

	local row = mw.html.create('tr')

	-- Date cell
	local dateCell = row:tag('td')
	if self.oldid then
		dateCell
			:tag('span')
				:addClass('plainlinks')
				:wikitext(makeUrlLink(
					self.currentTitle.subjectPageTitle:fullUrl{oldid = self.oldid},
					self.date
				))
	else
		dateCell:wikitext(self.date)
	end

	-- Process cell
	row
		:tag('td')
			:wikitext(string.format(
				"'''[[%s|%s]]'''",
				self.link,
				self:getName(articleHistoryObj)
			))

	-- Result cell
	row
		:tag('td')
			:wikitext(self:getResult(articleHistoryObj))

	self._html = row
	return row
end

-------------------------------------------------------------------------------
-- CollapsibleNotice class
-- This class makes notices that go in the collapsible part of the template,
-- underneath the list of actions.
-------------------------------------------------------------------------------

local CollapsibleNotice = setmetatable({}, Row)
CollapsibleNotice.__index = CollapsibleNotice

function CollapsibleNotice.new(data)
	local obj = Row.new(data)
	setmetatable(obj, CollapsibleNotice)

	obj:setIconValues(
		data.icon,
		data.iconCaption,
		data.iconSize,
		data.iconSmallSize
	)
	obj:setNoticeBarIconValues(
		data.noticeBarIcon,
		data.noticeBarIconCaption,
		data.noticeBarIconSize
	)
	obj:setText(data.text)
	obj:setCollapsibleText(data.collapsibleText)
	obj:setCategories(data.categories)

	return obj
end

function CollapsibleNotice:setCollapsibleText(s)
	self.collapsibleText = s
end

function CollapsibleNotice:getCollapsibleText(articleHistoryObj)
	return maybeCallFunc(self.collapsibleText, articleHistoryObj, self)
end

function CollapsibleNotice:getIconSize()
	if self.isSmall then
		return self.iconSmallSize
			or self.cfg.defaultSmallCollapsibleNoticeIconSize
			or '15px'
	else
		return self.iconSize
			or self.cfg.defaultCollapsibleNoticeIconSize
			or '20px'
	end
end

function CollapsibleNotice:exportHtml(articleHistoryObj, isInCollapsibleTable)
	local cacheKey = isInCollapsibleTable
		and '_htmlCacheCollapsible'
		or '_htmlCacheDefault'
	return self:_cachedTry(cacheKey, '_isHtmlError', function ()
		local text = self:getText(articleHistoryObj)
		if not text then
			return nil
		end

		local function maybeMakeCollapsibleTable(cell, text, collapsibleText)
			-- If collapsible text is specified, makes a collapsible table
			-- inside the cell with two rows, a header row with one cell and a
			-- collapsed row with one cell. These are filled with text and
			-- collapsedText, respectively. If no collapsible text is
			-- specified, the text is added to the cell as-is.
			if collapsibleText then
				cell
					:tag('div')
						:addClass('mw-collapsible mw-collapsed')
						:tag('div')
							:wikitext(text)
							:done()
						:tag('div')
							:addClass('mw-collapsible-content')
							:css('border', '1px silver solid')
							:wikitext(collapsibleText)
			else
				cell:wikitext(text)
			end
		end

		local html = mw.html.create('tr')
		local icon = self:renderIcon(articleHistoryObj)
		local collapsibleText = self:getCollapsibleText(articleHistoryObj)
		if isInCollapsibleTable then
			local textCell = html:tag('td')
				:attr('colspan', 3)
				:css('width', '100%')
			local rowText
			if icon then
				rowText = icon .. ' ' .. text
			else
				rowText = text
			end
			maybeMakeCollapsibleTable(textCell, rowText, collapsibleText)
		else
			local textCell = html
				:tag('td')
					:addClass('mbox-image')
					:wikitext(icon)
					:done()
				:tag('td')
					:addClass('mbox-text')
			maybeMakeCollapsibleTable(textCell, text, collapsibleText)
		end

		return html
	end)
end

-------------------------------------------------------------------------------
-- ArticleHistory class
-- This class represents the whole template.
-------------------------------------------------------------------------------

local ArticleHistory = {}
ArticleHistory.__index = ArticleHistory
addMixin(ArticleHistory, Message)

function ArticleHistory.new(args, cfg, currentTitle)
	local obj = setmetatable({}, ArticleHistory)

	-- Set input
	obj.args = args or {}
	obj.currentTitle = currentTitle or mw.title.getCurrentTitle()

	-- Set isSmall
	obj.isSmall = yesno(obj.args.small) or false

	-- Define object structure.
	obj._errors = {}
	obj._allObjectsCache = {}

	-- Format the config
	local function substituteAliases(t, ret)
		-- This function substitutes strings found in an "aliases" subtable
		-- as keys in the parent table. It works recursively, so "aliases"
		-- subtables can be placed at any level. It assumes that tables will
		-- not be nested recursively, which should be true in the case of our
		-- config file.
		ret = ret or {}
		for k, v in pairs(t) do
			if k ~= 'aliases' then
				if type(v) == 'table' then
					local newRet = {}
					ret[k] = newRet
					if v.aliases then
						for _, alias in ipairs(v.aliases) do
							ret[alias] = newRet
						end
					end
					substituteAliases(v, newRet)
				else
					ret[k] = v
				end
			end
		end
		return ret
	end
	obj.cfg = substituteAliases(cfg or require(CONFIG_PAGE))

	--[[
	-- Get a table of the arguments sorted by prefix and number. Non-string
	-- keys and keys that don't contain a number are ignored. (This means that
	-- positional parameters are ignored, as they are numbers, not strings.)
	-- The parameter numbers are stored in the first positional parameter of
	-- the subtables, and any gaps are removed so that the tables can be
	-- iterated over with ipairs.
	--
	-- For example, these arguments:
	--   {a1x = 'eggs', a1y = 'spam', a2x = 'chips', b1z = 'beans', b3x = 'bacon'}
	-- would translate into this prefixArgs table.
	--   {
	--     a = {
	--       {1, x = 'eggs', y = 'spam'},
	--       {2, x = 'chips'}
	--     },
	--     b = {
	--       {1, z = 'beans'},
	--       {3, x = 'bacon'}
	--     }
	--   }
	--]]
	do
		local prefixArgs = {}
		for k, v in pairs(obj.args) do
			if type(k) == 'string' then
				local prefix, num, suffix = k:match('^(.-)([1-9][0-9]*)(.*)$')
				if prefix then
					num = tonumber(num)
					prefixArgs[prefix] = prefixArgs[prefix] or {}
					prefixArgs[prefix][num] = prefixArgs[prefix][num] or {}
					prefixArgs[prefix][num][suffix] = v
					prefixArgs[prefix][num][1] = num
				end
			end
		end
		-- Remove the gaps
		local prefixArrays = {}
		for prefix, prefixTable in pairs(prefixArgs) do
			prefixArrays[prefix] = {}
			local numKeys = {}
			for num in pairs(prefixTable) do
				numKeys[#numKeys + 1] = num
			end
			table.sort(numKeys)
			for _, num in ipairs(numKeys) do
				table.insert(prefixArrays[prefix], prefixTable[num])
			end
		end
		obj.prefixArgs = prefixArrays
	end

	return obj
end

function ArticleHistory:try(func, ...)
	if DEBUG_MODE then
		local val = func(...)
		return val
	else
		local success, val = pcall(func, ...)
		if success then
			return val
		else
			table.insert(self._errors, val)
			return nil
		end
	end
end

function ArticleHistory:getActionObjects()
	-- Gets an array of action objects for the parameters specified by the
	-- user. We memoise this so that the parameters only have to be processed
	-- once.
	if self.actions then
		return self.actions
	end

	-- Get the action args, and exit if they don't exist.
	local actionArgs = self.prefixArgs[self.cfg.actionParamPrefix]
	if not actionArgs then
		self.actions = {}
		return self.actions
	end

	-- Make the objects.
	local actions = {}
	local suffixes = self.cfg.actionParamSuffixes
	for _, t in ipairs(actionArgs) do
		local objArgs = {}
		for k, v in pairs(t) do
			local newK = suffixes[k]
			if newK then
				objArgs[newK] = v
			end
		end
		objArgs.paramNum = t[1]
		objArgs.cfg = self.cfg
		objArgs.currentTitle = self.currentTitle
		local actionObj = self:try(Action.new, objArgs)
		table.insert(actions, actionObj)
	end
	self.actions = actions
	return actions
end

function ArticleHistory:getStatusIdForCode(code)
	-- Gets a status ID given a status code. If no code is specified, returns
	-- nil, and if the code is invalid, raises an error.
	if not code then
		return nil
	end
	local statuses = self.cfg.statuses
	local codeUpper = mw.ustring.upper(code)
	if statuses[codeUpper] then
		return statuses[codeUpper].id
	else
		self:addWarning(
			self:message('articlehistory-warning-invalid-status', code),
			self:message('articlehistory-warning-invalid-status-help')
		)
		return nil
	end
end

function ArticleHistory:getStatusObj()
	-- Get the status object for the current status.
	if self.statusObj == false then
		return nil
	elseif self.statusObj ~= nil then
		return self.statusObj
	end
	local statusId
	if self.cfg.getStatusIdFunction then
		statusId = self:try(self.cfg.getStatusIdFunction, self)
	else
		statusId = self:try(
			self.getStatusIdForCode, self,
			self.args[self.cfg.currentStatusParam]
		)
	end
	if not statusId then
		self.statusObj = false
		return nil
	end

	-- Check that some actions were specified, and if not add a warning.
	local actions = self:getActionObjects()
	if #actions < 1 then
		self:addWarning(
			self:message('articlehistory-warning-status-no-actions'),
			self:message('articlehistory-warning-status-no-actions-help')
		)
	end

	-- Make a new status object.
	local statusObjData = {
		id = statusId,
		currentTitle = self.currentTitle,
		cfg = self.cfg,
		isSmall = self.isSmall
	}
	local isMulti = self.cfg.statuses[statusId].isMulti
	local initFunc = isMulti and MultiStatus.new or Status.new
	local statusObj = self:try(initFunc, statusObjData)
	self.statusObj = statusObj or false
	return self.statusObj or nil
end

function ArticleHistory:getStatusId()
	local statusObj = self:getStatusObj()
	return statusObj and statusObj.id
end

function ArticleHistory:_noticeFactory(memoizeKey, configKey, class)
	-- This holds the logic for fetching tables of Notice and CollapsibleNotice
	-- objects.
	if self[memoizeKey] then
		return self[memoizeKey]
	end
	local ret = {}
	for _, t in ipairs(self.cfg[configKey] or {}) do
		if t.isActive(self) then
			local data = {}
			for k, v in pairs(t) do
				if k ~= 'isActive' then
					data[k] = v
				end
			end
			data.cfg = self.cfg
			data.currentTitle = self.currentTitle
			data.isSmall = self.isSmall
			ret[#ret + 1] = class.new(data)
		end
	end
	self[memoizeKey] = ret
	return ret
end

function ArticleHistory:getNoticeObjects()
	return self:_noticeFactory('notices', 'notices', Notice)
end

function ArticleHistory:getCollapsibleNoticeObjects()
	return self:_noticeFactory(
		'collapsibleNotices',
		'collapsibleNotices',
		CollapsibleNotice
	)
end

function ArticleHistory:getAllObjects(addSelf)
	local cacheKey = addSelf and 'addSelf' or 'default'
	local ret = self._allObjectsCache[cacheKey]
	if not ret then
		ret = {}
		local statusObj = self:getStatusObj()
		if statusObj then
			ret[#ret + 1] = statusObj
		end
		local objTables = {
			self:getNoticeObjects(),
			self:getActionObjects(),
			self:getCollapsibleNoticeObjects()
		}
		for _, t in ipairs(objTables) do
			for _, obj in ipairs(t) do
				ret[#ret + 1] = obj
			end
		end
		if addSelf then
			ret[#ret + 1] = self
		end
		self._allObjectsCache[cacheKey] = ret
	end
	return ret
end

function ArticleHistory:getNoticeBarIcons()
	local ret = {}
	-- Icons that aren't part of a row.
	if self.cfg.noticeBarIcons then
		for _, data in ipairs(self.cfg.noticeBarIcons) do
			if data.isActive(self) then
				ret[#ret + 1] = renderImage(
					data.icon,
					nil,
					data.size or self.cfg.defaultNoticeBarIconSize
				)
			end
		end
	end
	-- Icons in row objects.
	for _, obj in ipairs(self:getAllObjects()) do
		ret[#ret + 1] = obj:exportNoticeBarIcon(self)
	end
	return ret
end

function ArticleHistory:getErrorMessages()
	-- Returns an array of error/warning strings. Error strings come first.
	local ret = {}
	for _, msg in ipairs(self._errors) do
		ret[#ret + 1] = msg
	end
	for _, obj in ipairs(self:getAllObjects(true)) do
		for _, msg in ipairs(obj:getWarnings()) do
			ret[#ret + 1] = msg
		end
	end
	return ret
end

function ArticleHistory:categoriesAreActive()
	-- Returns a boolean indicating whether categories should be output or not.
	local title = self.currentTitle
	local ns = title.namespace
	return title.isTalkPage
		and ns ~= 3 -- not user talk
		and ns ~= 119 -- not draft talk
end

function ArticleHistory:renderCategories()
	local ret = {}

	if self:categoriesAreActive() then
		-- Child object categories
		for _, obj in ipairs(self:getAllObjects()) do
			local categories = self:try(obj.getCategories, obj, self)
			for _, categoryObj in ipairs(categories or {}) do
				ret[#ret + 1] = tostring(categoryObj)
			end
		end

		-- Extra categories
		for _, func in ipairs(self.cfg.extraCategories or {}) do
			local cats = func(self) or {}
			for _, categoryObj in ipairs(cats) do
				ret[#ret + 1] = tostring(categoryObj)
			end
		end
	end

	return table.concat(ret)
end

function ArticleHistory:__tostring()
	local root = mw.html.create()

	-- Table root
	local tableRoot = root:tag('table')
	tableRoot:addClass('tmbox tmbox-notice')
	if self.isSmall then
		tableRoot:addClass('mbox-small')
	end

	-- Status
	local statusObj = self:getStatusObj()
	if statusObj then
		tableRoot:node(self:try(statusObj.exportHtml, statusObj, self))
	end

	-- Notices
	local notices = self:getNoticeObjects()
	for _, noticeObj in ipairs(notices) do
		tableRoot:node(self:try(noticeObj.exportHtml, noticeObj, self))
	end

	-- Get action objects and the collapsible notice objects, and generate the
	-- HTML objects for the action objects. We need the action HTML objects so
	-- that we can accurately calculate the number of collapsible rows, as some
	-- action objects may generate errors when the HTML is generated.
	local actions = self:getActionObjects() or {}
	local collapsibleNotices = self:getCollapsibleNoticeObjects() or {}
	local collapsibleNoticeHtmlObjects, actionHtmlObjects = {}, {}
	for _, obj in ipairs(actions) do
		table.insert(
			actionHtmlObjects,
			self:try(obj.exportHtml, obj, self)
		)
	end
	for _, obj in ipairs(collapsibleNotices) do
		table.insert(
			collapsibleNoticeHtmlObjects,
			self:try(obj.exportHtml, obj, self, true) -- Render the collapsed version
		)
	end
	local nActionRows = #actionHtmlObjects
	local nCollapsibleRows = nActionRows + #collapsibleNoticeHtmlObjects

	-- Find out if we are collapsed or not.
	local isCollapsed = yesno(self.args.collapse)
	if isCollapsed == nil then
		if self.cfg.uncollapsedRows == 'all' then
			isCollapsed = false
		elseif nCollapsibleRows == 1 then
			isCollapsed = false
		else
			isCollapsed = nCollapsibleRows > (tonumber(self.cfg.uncollapsedRows) or 3)
		end
	end

	-- If we are not collapsed, re-render the collapsible notices in the
	-- non-collapsed version.
	if not isCollapsed then
		collapsibleNoticeHtmlObjects = {}
		for _, obj in ipairs(collapsibleNotices) do
			table.insert(
				collapsibleNoticeHtmlObjects,
				self:try(obj.exportHtml, obj, self, false)
			)
		end
	end

	-- Collapsible table for actions and collapsible notices. Collapsible
	-- notices are only included in the table if it is collapsed. Action rows
	-- are always included.
	local collapsibleTable
	if isCollapsed or nActionRows > 0 then
		-- Collapsible table base
		collapsibleTable = tableRoot
			:tag('tr')
				:tag('td')
					:attr('colspan', 2)
					:css('width', '100%')
					:tag('table')
						:addClass('AH-milestones')
						:addClass(isCollapsed and 'mw-collapsible mw-collapsed' or nil)
						:css('width', '100%')
						:css('background', 'transparent')
						:css('font-size', '90%')

		-- Header row
		local ctHeader = collapsibleTable
			:tag('tr')
				:tag('th')
					:attr('colspan', 3)
					:css('font-size', '110%')

		-- Notice bar
		if isCollapsed then
			local noticeBarIcons = self:getNoticeBarIcons()
			if #noticeBarIcons > 0 then
				local noticeBar = ctHeader:tag('span'):css('float', 'left')
				for _, icon in ipairs(noticeBarIcons) do
					noticeBar:wikitext(icon)
				end
				ctHeader:wikitext(' ')
			end
		end

		-- Header text
		if mw.site.namespaces[self.currentTitle.namespace].subject.id == 0 then
			ctHeader:wikitext(self:message('milestones-header'))
		else
			ctHeader:wikitext(self:message(
				'milestones-header-other-ns',
				self.currentTitle.subjectNsText
			))
		end

		-- Subheadings
		if nActionRows > 0 then
			collapsibleTable
				:tag('tr')
					:css('text-align', 'left')
					:tag('th')
						:wikitext(self:message('milestones-date-header'))
						:done()
					:tag('th')
						:wikitext(self:message('milestones-process-header'))
						:done()
					:tag('th')
						:wikitext(self:message('milestones-result-header'))
		end

		-- Actions
		for _, htmlObj in ipairs(actionHtmlObjects) do
			collapsibleTable:node(htmlObj)
		end
	end

	-- Collapsible notices and current status
	-- These are only included in the collapsible table if it is collapsed.
	-- Otherwise, they are added afterwards, so that they align with the
	-- notices.
	do
		local tableNode, statusColspan
		if isCollapsed then
			tableNode = collapsibleTable
			statusColspan = 3
		else
			tableNode = tableRoot
			statusColspan = 2
		end

		-- Collapsible notices
		for _, obj in ipairs(collapsibleNotices) do
			tableNode:node(self:try(obj.exportHtml, obj, self, isCollapsed))
		end

		-- Current status
		if statusObj and nActionRows > 1 then
			tableNode
				:tag('tr')
					:tag('td')
						:attr('colspan', statusColspan)
						:wikitext(self:message('status-blurb', statusObj.name))
		end
	end

	-- Get the categories. We have to do this before the error row, so that
	-- category errors display.
	local categories = self:renderCategories()

	-- Error row and error category
	local errors = self:getErrorMessages()
	local errorCategory
	if #errors > 0 then
		local errorList = tableRoot
			:tag('tr')
				:tag('td')
					:attr('colspan', 2)
					:addClass('mbox-text')
					:tag('ul')
						:addClass('error')
						:css('font-weight', 'bold')
		for _, msg in ipairs(errors) do
			errorList:tag('li'):wikitext(msg)
		end
		if self:categoriesAreActive() then
			errorCategory = tostring(Category.new(self:message(
				'error-category'
			)))
		end

	-- If there are no errors and no active objects, then exit. We can't make
	-- this check earlier as we don't know where the errors may be until we
	-- have finished rendering the banner.
	elseif #self:getAllObjects() < 1 then
		return ''
	end

	-- Add the categories
	root:wikitext(categories)
	root:wikitext(errorCategory)

	return tostring(root)
end

-------------------------------------------------------------------------------
-- Exports
-- These functions are called from Lua and from wikitext.
-------------------------------------------------------------------------------

local p = {}

function p._main(args, cfg, currentTitle)
	local articleHistoryObj = ArticleHistory.new(args, cfg, currentTitle)
	return tostring(articleHistoryObj)
end

function p.main(frame)
	local args = require('Module:Arguments').getArgs(frame, {
		wrappers = WRAPPER_TEMPLATE
	})
	if frame:getTitle():find('sandbox', 1, true) then
		CONFIG_PAGE = CONFIG_PAGE .. '/sandbox'
	end
	return p._main(args)
end

function p._exportClasses()
	return {
		Message = Message,
		Row = Row,
		Status = Status,
		MultiStatus = MultiStatus,
		Notice = Notice,
		Action = Action,
		CollapsibleNotice = CollapsibleNotice,
		ArticleHistory = ArticleHistory
	}
end

return p